![]() ![]() Prioritizes attacking Vander with her first attack.īoth begin moving if either of them or Lumera is provoked.Engages with Sigurd and begins moving if a unit is just outside of the range of her and the Sword Cavaliers. ![]() Immobile until turn 2, at which point she begins moving unprovoked.Elsewhere, Alear laments their lost memories, wondering what life as Lumera's child must have been like. Despite this, she worries about Alear's lost memories, and begins a discussion with Emblem Sigurd. The two make a pinky promise to continue chatting next morning, after they have all slept.Īt night, Lumera delights in having her child back, excited to spend time with them once again. Alear refuses the ring, asking Lumera to instead gift it to them after they have regained their memory. Alear again succeeds, to which Lumera congratulates by with the gift of her sword, as well as a special ring she had promised to give as a birthday present. Afterwards, Lumera challenges them to a second mock battle, wherein she wields the Ring of the Holy Knight, using a prayer to summon its Emblem, Sigurd. ![]() Despite Alear's fears, Lumera urges her to fight on, and they succeed in defeating her after a short battle. In the gardens of Lythos Castle, Lumera summons Fabrications to fight alongside her, whom Alear mistakes as more Corrupted. Lumera then asks them to fight against her in a practice battle. Alear and Lumera then briefly discuss how the Emblems are summoned, with Alear saying that they used an invocation to do so with Marth. Furthermore, she tells that the twelve rings can grant a world-altering power to whoever holds all of them, that this power was used to seal away Sombron, and that wicked people seek the power for their own ends. She explains that it holds six Emblem Rings-those of the Holy Knight, the Sage Lord, the Azure Twins, the Princess Exalt, and the Instructor-while the remaining six rings were entrusted to the other nations to keep them safe. After thanking Marth for aiding Alear, Lumera leads them to the Ring Vault. She explains that the monsters the others fought before are the Corrupted, corpses brought back to life by Sombron's fell power, and that their return heralds his reawakening. This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.At Lythos Castle, Lumera welcomes Alear back to their home. Heroes quotes Main article: Zephia/Quotes (Heroes ) Flavor text Game That would have been too easy, I suppose. I'll be sure to tell Lady Veyle about this. Zephia, when fighting Veyle in Chapter 23.Īnd I was being so nice! How cruel. Veyle: The day I would kill you? No wonder you didn't like me. Veyle: You don't see me, do you, Zephia? You see me and you think of Papa. Zephia, when fighting Mauvier in Chapter 23. You see.I learned something from you in the end. Mauvier: I left you, Zephia, after you made a wreckage of the Hounds. Mauvier: I am, I admit, solitary by nature. Mauvier: At one time, I would not have imagined it myself. Zephia: You're going to kill me, Mauvier? After everything? Zephia, when fighting Alear in Chapter 23. One tends to lose count of the lives that pass by. ![]() A bug would have had more luck getting my attention. Lord Sombron had so many children, you see. You must have known who I was a thousand years ago. We've been through a lot together, haven't we?Īlear: Zephia. Will it be me or you who dies here, I wonder? Zephia, when fighting Mauvier in Chapter 21. Then Lady Veyle and Marni might have had a chance. Mauvier: Family?! You killed Marni! I should have stepped in sooner. Zephia: It is a sad day that I must fight you, Mauvier. I'm merely following Lady Veyle's orders. You think you can defeat me and my knight? Then by all means, try. Zephia, when fighting Alear in Chapter 14. Zephia: Oh, did you want to see them? Shame. Zephia: Well, if it isn't my favorite lizard! How's Solm treating you? Don't you worry, your friends are safe with me. ![]()
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